July 22nd
Your Medium » Devlog
Beginning to work on the shadow mechanics. If the player moves out of shade, a countdown starts of how long they can stay outside the shadow. Every move counts it down further and, if the count goes down again while the player is at zero, the player dies.
Made a sprite that represents the counter in its various states and future upgrades.
MASSIVELY sidetracked, spent 45 minutes making a song and using it for the main menu... despite planning to do that with a few days left. It was just too fun.
Creating a mechanic where going to tiles that are actively illuminated through light sources such as torches will instantly dissipate the player, effectively serving as death tiles.
Your Medium
Follow the light as you hide in the safety of the dark.
More posts
- July 30th - Doomsday post60 days ago
- July 25th65 days ago
- July 23rd67 days ago
- Beginning of development - Idea found69 days ago
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